How it plays
Everyone controls two things: a giant monster and a military faction. Your monster rampages around the globe wrecking what it finds and earning Infamy points, while your armed forces are sent out to slow down everybody else's creature. Balancing destruction with defense is the trick, and with seven different monsters in the box the matchups keep changing.
Bring it out for a group of two to four, ages 14 and up, with about 90 minutes to spare and a soft spot for creature features. It is big, loud fun with real decisions underneath.