How it plays
Turns revolve around supply as much as firepower. You move tanks, trucks and guns across North Africa, strike at enemy positions and try to intercept convoys before they reach port, while keeping your own routes open. Two scenarios set the stage: Rommel's Last Push and Operation Torch, each posing a different strategic problem for both sides.
We'd recommend it to history buffs and seasoned strategy players aged twelve and up who have three to six hours to spare. It handles two to four players comfortably, so it suits a head-to-head duel as well as a team game.