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HeroQuest: Wizards of Morcar Quest Pack

HeroQuest: Wizards of Morcar Quest Pack

4.8 (182)

Ten quests into the Northern Dread Wastes, 27 miniatures, and one goal: keep Zargon from the magic of 1000 Dread Sorcerers.

Ages
14+
Players
2–5
Shelf
Strategy & Avalon Hill

$82.15

Price checked October 2026 — the retailer's listing shows today's price.

What's in the box

  • Quest book with 10 quests, 5 based on the 1991 release
  • 27 detailed miniatures, including an alternate Wizard hero sculpt
  • 64 game cards with updated custom artwork
  • Boons of Heroism skill system earned at Hopekin's Rest
  • Requires the HeroQuest Game System, sold separately

How it plays

The realm's most powerful wizards have sworn themselves to Zargon, who now hunts the sorcery locked away in the Northern Dread Wastes. Your heroes work through a quest book of ten adventures — five drawn from the 1991 original and five more besides. Along the way, a visit to Hopekin's Rest lets them acquire Boons of Heroism, a skill mechanic that grows characters in new ways.

This pack needs the HeroQuest Game System, sold separately, and also works with HeroQuest First Light. It is for two to five players ages 14 and up who already love the dungeon and want more of it, including room to write quests of their own.

What players say

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