How it plays
Players move their pawns through the exhibits as a team, solving puzzles that unlock new rooms. The board itself grows and changes as each section opens, and every area hides clues worth collecting. Once you have escaped, the final solve begins: use your evidence to name the who, the where and the what. More clues make for a surer accusation.
The story can be solved only once, so we suggest saving it for an evening when the whole group can sit down together. It works with one to six players aged ten and up, and everyone wins or loses together.